Placeholder: what the app is and what a walk is.
Placeholder: the Go button, choosing stops, minutes and voice.
Placeholder: follow the compass arrow; what happens at a waypoint; the card, the photo, "Close as I can get"; the focused walk state.
Placeholder: the Walk Result screen, designs, export and share; the archive; deleting walks.
Placeholder: works fully offline; everything stays on the device.
Android: Chrome. This matters more than you'd think: Chrome installs Aimless as a real app — its own icon with no browser badge, its own window, a place in the app drawer, and protected storage. Most other Android browsers only pin a shortcut, and some restrict the sensors or storage Aimless needs.
iPhone: Safari. iOS only lets Safari install apps to the home screen, so open Aimless there first.
Chrome on Android: open aimless.earth, tap the ⋮ menu, then "Add to Home screen" or "Install app".
Safari on iPhone: open aimless.earth, tap Share, then "Add to Home Screen".
After that, always open Aimless from its home-screen icon.
Location (and motion, on iPhone) are asked for on first open — both are essential. If you denied one by mistake:
Open a walk from the Archive and tap "Export as HTML" — you get a single self-contained file that opens anywhere, no app needed. "Share walk" sends the same file to another app.
Important: walks live only in your browser's storage, and browsers can clear it under storage pressure or via privacy settings. Always export and back up any walk you want to keep.
Yes! The export is a plain, self-contained HTML file — perfect raw material. Upload it to your chatbot of choice and try prompts like:
Treat the file as a souvenir you can keep remixing — the original never changes.
One easy way: upload the exported walk HTML file to an AI chatbot and ask it to export the photos as PNG files.
The voice you pick on the Go screen — The Crow, The Threshold, The Lattice — sets the character of the cards you receive when you reach a waypoint. Each voice offers directives in its own style. You can consider these directives and ponder them, or ignore them.
Tip: it can be a good idea to ponder the voice directives, because they can sometimes manifest a kind of magic synchronicity that only becomes apparent after you pause and consider — give it a go!
The Inner is unlike the other voices. Instead of directives, each waypoint of your walk is assigned one of the 64 hexagrams of the I Ching — the Book of Changes, an ancient Chinese philosophical classic and divinatory oracle — together with a haiku distilled from it.
The waypoints of a walk are chosen randomly, but each waypoint's hexagram is not: a formula converts the numerals contained in the spot's coordinates into one of the 64 hexagrams, so the same place always carries the same sign. The oracle is embedded in the ground itself — you walk to it; it does not come to you.
You can therefore use Aimless as an oracle: hold a situation or question in mind as you set out, and let the walk answer. Divination pairs naturally with walking — the hexagrams you receive belong to the places your feet carried you.
The absence is the design. Aimless is about being where you are, not navigating somewhere — you follow an arrow, not a route, and the shape of your walk is only revealed afterwards.